DYING SUN update v1.1


Greetings, wastelanders!

I come to you with a new update (v1.1) for 24XX: DYING SUN

Below are the details and explanations of the modifications. Most of them are small mechanical changes or simply layout improvements.

CHANGELOG

  • the Human Species now get 2 skill increases instead of 3. After further playtesting I noticed that it was too good of a benefit when compared with the other species.
  • Improved the "Other Items" table with Goods and Services split into different columns, for clarity/visibility. It was somewhat confusing for some players.
  • The Magical Mishaps table was reduced from d20 results to d12. Turns out that many of the options were redundant or just boring. Hopefully these are better curated and synthesize best the occurrences of arcane disasters.
  • Added a Relic Item Type table. This is not only useful to generate any sort of magic item on the fly, but it also should help understand what a Relic is without further explanations (something that apparently wasn't very clear before).

Note that the previous 1.0 version is still available for download, for those that prefer the original or simply don't like the updates.

THE DYING SUN MAP

I also added the Dying Sun Map, hexed for those that like to simulate wilderness travel/survival. You are free to use this for your adventures, either player facing or as a hidden asset for the GM eyes' only. 

Files

24XX: DYING SUN - singles v1.1 4 MB
May 23, 2023
24XX: DYING SUN - spreads v1.1 4 MB
May 23, 2023
the DYING SUN map
May 23, 2023

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